function Stop()
{
	if (player.player_GetState() != player.PLAYER_STOPPED)
	{
		player.player_Stop();

		display_stopped();
	}
}


function IsBuffering()
{
	switch(player.player_GetState())
	{
		case player.PLAYER_PLAYLIST_OPENING:
		case player.PLAYER_PLAYLIST_OPENED:
		case player.PLAYER_MEDIA_LOCATING:
		case player.PLAYER_MEDIA_CONNECTING:
		case player.PLAYER_MEDIA_WAITING:
		case player.PLAYER_MEDIA_LOADING:
		case player.PLAYER_MEDIA_OPENED:
		case player.PLAYER_CODEC_DOWNLOAD_START:
		case player.PLAYER_CODEC_DOWNLOAD_END:
		case player.PLAYER_BUFFERING:
			return true;
	}
}
